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3D-Printed Wax Seal Stamp Tutorial: A Comprehensive Guide

Introduction

Wax stamps evoke a sense of classic elegance and timelessness. While commercially available wax stamps, including custom designs, can be expensive, this article provides a step-by-step guide to creating your own personalized wax seal stamp using 3D printing technology and readily available materials. You'll also learn how to make your own wax using common household items.

Gathering Your Supplies

Before embarking on this creative journey, gather the necessary supplies:

For the 3D-Printed Stamp:

  • Tinkercad account + basic Tinkercad knowledge
  • 3D printer + filament

Alternative Stamp Options (Non-3D Printed):

  • Decorative buttons
  • Enamel pins
  • Large beads
  • Jewelry pendants

For the Colored Wax:

  • Scissors
  • Hot glue sticks
  • Crayons (Dollar Tree pack is suitable)
  • Wax warmer for tealights
  • Tealight candles
  • X-acto knife or pencil sharpener
  • Spoon or stirring utensil
  • Lighter

Additional Supplies:

  • Envelopes for wax stamping

3D Modeling Your Stamp in Tinkercad

If you prefer to design your own stamp, follow these instructions:

  1. Find a Design: Start by selecting a design that appeals to you. Simple shapes like hearts, pentagrams, or initials with elegant lettering work well. For inspiration, search online for silhouette images.
  2. Convert to SVG: Save the image and convert it to an SVG file using an online SVG converter.
  3. Import into Tinkercad: In Tinkercad, add a cylinder measuring 25mm x 25mm x 6mm high. Import your SVG file and adjust the dimensions to 20mm x 20mm to ensure it fits within the workplane.
  4. Create a "Hole": Change the imported shape from a "solid" to a "hole" and position it at the bottom-center of the cylinder. Adjust the height of the shape so that it slightly cuts into the cylinder. Experiment with the depth to achieve the desired imprint without causing the wax to get stuck.
  5. Group the Objects: Select both the cylinder and the "hole" shape, then group them together by pressing the "Group" button or Ctrl+G.
  6. Add a Handle (Optional): To add a handle, create another cylinder measuring 16mm x 16mm x 10mm high. Place it on top of the first cylinder and group all objects together.
  7. Export for Printing: Export the stamp as a .OBJ file (or any format compatible with your slicer) and open it in your preferred slicer software.

3D Printing Your Wax Stamp

Print the stamp using your 3D printer, optimizing the settings based on your printer's capabilities. If you don't have a 3D printer, consider using alternative items like decorative buttons or enamel pins.

Preparing Your Wax

  1. Set Up Wax Warmer: Light a tealight candle and place it in the bottom of your wax warmer.
  2. Create Wax Mixture: The ideal consistency is achieved through experimentation. Start with a 2:1 ratio of glue sticks to crayons. Cut the glue sticks into small pieces and add them to the top well of the wax warmer. Cut or sharpen the crayon and add the shavings to the glue stick pieces.
  3. Melt and Stir: As the pieces melt, stir the mixture until it reaches a gloopy, drippy consistency, thicker than Elmer's glue. Adjust the ratio as needed. Too much hot glue will result in a stamp lacking detail, while too much crayon can make the wax brittle.

Stamping the Wax

  1. Pour the Wax: Pour a dollop of the melted wax onto your envelope.
  2. Apply the Stamp: Quickly place the 3D-printed stamp onto the wax, applying gentle pressure for a few seconds.
  3. Remove the Stamp: After a minute or so, carefully lift the stamp. If it doesn't come off easily, wait a bit longer.

Experimenting with Colors

Explore different color combinations by mixing crayon shavings. Varying the amount of wax used can also create different effects.

Read also: Elegant Wedding Invitations: Postage Tips

Alternative Stamp Options

If you don't have a 3D printer, use decorative buttons, enamel pins, or other household items to create unique wax seal impressions. For a marbled effect, try mixing different colored crayon shavings without completely blending them.

Adding Color to Your Stamps

Enhance the appearance of your stamps by coloring in the details with fine-tipped markers.

Beginner 3D Printing Class: Stamp Project

Here’s a simple project of wax stamp for sealing envelopes. We'll learn some basic modeling, design a graphic for the stamp, and create our first 3D print. You can follow along and reproduce the same design, but it might also be fun to try out your own design using the same techniques.

For this lesson, all you'll need is Fusion 360.

New Design in Fusion

When you open Fusion 360 for the first time, a New Design opens automatically. It will be called "Untitled" until you save it with a unique name.

Read also: Elevate Your Stationery

With a new design open, I click on the Units icon in the browser and change them to "inches”. I’m only doing this because I’m American and I think in inches. This is going to be a very simple design with only one part, so there’s no reason to work in metric. When models get more complex, I almost always work in metric because the units make more sense at a small scale.

Create > Cylinder

Choose plane or planar face

Specify diameter of circle

Specify height of cylinder

Read also: Adding Elegance with Wax Seals

I start by creating a cylinder. This will be the body of my stamp, then I choose a plane to draw the profile of the cylinder in. I type “.75” (19mm) because I want the diameter to be 3/4” (19mm). I go with 2” (50mm) for the length because that seems about right for the size of a stamp.

Sketch the Stamp Graphic

Sketch > Select planar face (on bottom of cylinder)

With my cylinder done, I create a sketch on the bottom face of it so I can create my stamp design.

Sketch > Polygon > Inscribed polygon

Tab > Change number of sides to "5" > Tab > ".3"

I’m going to make a 5-pointed star (a pentagram), so the easiest way to make it is to start with a pentagon. I go to Sketch > Polygon > Inscribed Polygon and click the center point of my sketch. I hit the tab key to change the number of sides from 6 to 5, then drag the point to get a feel for the size. .3 looks like a good number to me, so I’ll stick with that.

Sketch > Line

With my pentagon in place, I just use the Line tool to connect the dots.

Sketch > Trim

Next, I use the trim tool to cut out the parts I don’t want.

Sketch > Offset

Finally, I use the offset tool to give myself a 1/8” (3mm) rim around the outside of the cylinder face.

Extrude the Graphic

Create > Extrude

With the sketch finished, I go to the Extrude tool in the Create menu. I select the outer rim I sketched because I want to make the base wider to accommodate the star shape. It’s always a good idea to use reasonable numbers when you can, so I go with .25” (6mm) for the depth of this new feature. Remember that the extrusion is directional, so I have to give it a value of -.25” (6mm) to extrude it in the right direction.

The sketch automatically hides when you use it to create geometry, so I go back to the browser and turn it back on.

Create > Extrude

Now I want to create depth for the stamp graphic, so I select the profile that represents the space in-between the outer rim and the star shape, and extrude that into the body by 1/16” (1.5mm).

Chamfer the Edges

Modify > Chamfer

That looks pretty good as far as depth, so now I’m going to refine the geometry so that it works well as a stamp. Right angles will probably make wax want to stick to the inside, so I use the Chamfer tool in the Modify menu to give these features beveled edges. Like many other tools, you can just drag the arrow and eyeball the dimensions, but to make sure I’m not creating any unnecessary complications, I just give it a value of 1/16” (1.5mm). Since the rim is 1/8” (3mm) wide, ad 1/16” (1.5mm) chamfer on both edges will give me a sharp edge in the center of the rim and will make the inside slope flush with the inner surface of the stamp end.

Modify > Chamfer

I want to chamfer the star shape too, so I start by selecting each of the star edges. When I select the Chamfer tool with the edges already selected, the chamfer operation will do all of the edges at once. I give this a value of 1/16” (1.5mm) too in order to keep the angles consistent.

Sketch a New Profile

The stamp feature looks good, but the overall body is super boring and not at all ergonomic. I want to smooth out the body and add some curves, so I create another sketch for my new curvy profile in the side plane. I use the Project tool in the Sketch menu to project the geometry from the existing body.

I don’t like the abrupt right angle at the top of the stamp feature, so I draw a new profile line there at 60º. To give a line specific angles, just hit the Tab key once to move the cursor from the Length box to the Angle box. I type "60" and hit tab again to set the angle and go back to the Length box.

I want to create a rounded feature to make the stamp easy to grip, so I start by creating some boundary lines that are consistent with the widest part of the model.

With those in place, I create a 3-Tangent Circle from the Sketch menu. To do this, I go to Sketch > Circle > 3-Tangent Circle. A 3-Tangent Circle is created by clicking any three straight line segments in the sketch. In this case, I click the two long side lines and the short end line.

I would go with a totally round end, but I’ll get better results on the 3D print if I make the end flat. I make a compromise between comfort and easy 3D printing and leave the flat profile on the end by making a new line from the flat end to the tangent point on the circle. This will give me a tapered top with a flat end.

First, I go to Sketch > Trim and trim off the boundary lines I'm not going to use anymore. Then, I go to Sketch > Line and click the end point of the end of the stamp profile for the first point, then the tangent point of the 3-point circle I just drew.

Revolve the New Profile

Create > Revolve

To create my new profile, I go to the Revolve tool in the Create menu. Like every other Fusion tool, the window prompts me for what it needs.

Select profiles

Select revolve axis

I start by selecting the 3 profiles I made in the previous sketch, then click the Axis button and select the world Y axis. This gives me a 360º revolved profile that joins to the existing body by default, which is exactly what I want.

Default values: Angle: 360º, Operation: Join

Modify > Fillet

The profile is better, but I don’t want any sharp edges where a hand would grip the stamp body, so I use the Fillet tool in the Modify menu to smooth out the edges. I still use reasonable values for fillets out of habit, but at this point, you could probably just eyeball the radii and not worry about precision.

You're Ready to Print!

Your stamp should look something like the model below. The details are up to you, but if you roughly followed the steps in this lesson, you should have a stamp that's ready for the next steps in the process: slicing and 3D printing!

tags: #3d #print #wax #seal #stamp #tutorial



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